Dev Log, July 25, 2026
Model tradeoffs, rebuilding Ariadne's ruleset primitives, ComfyUI experiments, and the two-day detour that became The Yes Folder.
Unpolished development updates from Wan: what changed, what failed, and what I learned building Ariadne.
Model tradeoffs, rebuilding Ariadne's ruleset primitives, ComfyUI experiments, and the two-day detour that became The Yes Folder.
Kimi K3 drops, loops die, drive-by coding is born, and the Builder Agent gains a quick-start flow.
DSV4 Pro's limits, splash screen hell, frontier model tradeoffs, and the Hermes bug that keeps returning.
From AI skeptic to building an open-source AI DM agent: why Ariadne exists and where v0.1 stands.